Introduction to C++ Programming | C++ Essentials

Trivera Technologies LLC
Training overview
Professional Course
E-learning
4 days
From 2,495 USD
Start dates
Online
2,495 USD
11/15/2021

Course description

Introduction to C++ Programming | C++ Essentials

Introduction to C++ Programming / Intensive C++ is a skills-focused, hands-on C++ training course geared for experienced programmers who need to learn C++ coupled with sounds coding skills and best practices for OO development. Students will leave this course armed with the required skills to put foundation-level C++ programming skills right to work in a practical environment.

The central concepts of C++ syntax and style are taught in the context of using object-oriented methods to achieve reusability, adaptability and reliability. Emphasis is placed on the features of C++ that support abstract data types, inheritance, and polymorphism. Students will learn to apply the process of data abstraction and class design. Practical aspects of C++ programming including efficiency, performance, testing, and reliability considerations are stressed throughout. Comprehensive hands on exercises are integrated throughout to reinforce learning and develop real competency.

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Who should attend?

This is an introductory-level C++ programming course designed for developers with experience programming in C or other languages. Practical hands-on prior programming experience and knowledge is required.

Training content

Lesson 1. Moving from C to C++ (Optional)

  • New Compiler Directives
  • Stream Console I/O
  • Explicit Operators
  • Standard Libraries
  • Data Control Capabilities

Lesson 2. Handling Data

  • New Declaration Features
  • Initialization and Assignment
  • Enumerated Types
  • The bool Type
  • Constant Storage
  • Pointers to Constant Storage
  • Constant Pointers
  • References
  • Constant Reference Arguments
  • Volatile Data
  • Global Data

Lesson 3.Functions

  • Function Prototypes and Type Checking
  • Default Function Data Types
  • Function Overloading
  • Problems with Function Overloading
  • Name Resolution
  • Promotions and Conversions
  • Call by Value
  • Reference Declarations
  • Call-by-Reference and Reference Types
  • References in Function Return
  • Constant Argument Types
  • Conversion of Parameters Using Default Initializers
  • Providing Default Arguments
  • Inline Functions

Lesson 4.Operator Overloading

  • Advantages and Pitfalls of Overloading
  • Member Operator Syntax and Examples
  • Class Assignment Operators
  • Class Equality Operators'
  • Non-Member Operator Overloading
  • Member and Non-Member Operator Functions
  • Operator Precedence
  • The this Pointer
  • Overloading the Assignment Operator
  • Overloading Caveats

Lesson 5. Creating and Using Objects

  • Creating Automatic Objects
  • Creating Dynamic Objects
  • Calling Object Methods
  • Constructors
  • Initializing Member consts
  • Initializer List Syntax
  • Allocating Resources in Constructor
  • Destructors
  • Block and Function Scope
  • File and Global Scope
  • Class Scope
  • Scope Resolution Operator ::
  • Using Objects as Arguments
  • Objects as Function Return Values
  • Constant Methods
  • Containment Relationships

Lesson 6. Dynamic Memory Management

  • Advantages of Dynamic Memory Allocation
  • Static, Automatic, and Heap Memory
  • Free Store Allocation with new and delete
  • Handling Memory Allocation Errors

Lesson 7.Controlling Object Creation

  • Object Copying and Copy Constructor
  • Automatic Copy Constructor
  • Conversion Constructor

Lesson 8.Streaming I/O

  • Streams and the iostream Library
  • Built-in Stream Objects
  • Stream Manipulators
  • Stream Methods
  • Input/Output Operators
  • Character Input
  • String Streams
  • Formatted I/O
  • File Stream I/O
  • Overloading Stream Operators
  • Persistent Objects

Lesson 9. Introduction to Object Concepts

  • The Object Programming Paradigm
  • Object-Orientated Programming Definitions
  • Information Hiding and Encapsulation
  • Separating Interface and Implementation
  • Classes and Instances of Objects
  • Overloaded Objects and Polymorphism

Lesson 10. Declaring and Defining Classes

  • Components of a Class
  • Class Structure
  • Class Declaration Syntax\
  • Member Data
  • Built-in Operations
  • Constructors and Initialization
  • Initialization vs. Assignment
  • Class Type Members
  • Member Functions and Member Accessibility
  • Inline Member Functions
  • Friend Functions
  • Static Members
  • Modifying Access with a Friend Class

Lesson 11. Templates

  • Purpose of Template Classes
  • Constants in Templates
  • Templates and Inheritance
  • Container Classes
  • Use of Libraries

Lesson 12. Strings in C++

  • Character Strings
  • The String Class
  • Operators on Strings
  • Member Functions of the String Class

Lesson 13. Inheritance

  • Inheritance and Reuse
  • Composition vs. Inheritance
  • Inheritance: Centralized Code
  • Inheritance: Maintenance and Revision
  • Public, Private and Protected Members
  • Redefining Behavior in Derived Classes
  • Designing Extensible Software Systems
  • Syntax for Public Inheritance
  • Use of Common Pointers
  • Constructors and Initialization
  • Inherited Copy Constructors
  • Destructors and Inheritance
  • Public, Protected, Private Inheritance

Lesson 14. Exceptions

  • Types of Exceptions
  • Trapping and Handling Exceptions
  • Triggering Exceptions
  • Handling Memory Allocation Errors

Lesson 15. C++ Program Structure

  • Organizing C++ Source Files
  • Integrating C and C++ Projects
  • Using C in C++

Lesson 16. Reliability Considerations in C++ Projects

  • Function Prototypes
  • Strong Type Checking
  • Constant Types
  • C++ Access Control Techniques

Lesson 17. Polymorphism in C++

  • Definition of Polymorphism
  • Calling Overridden Methods
  • Upcasting
  • Accessing Overridden Methods
  • Virtual Methods and Dynamic Binding
  • Virtual Destructors
  • Abstract Base Classes and Pure Virtual Methods

Lesson 18. Multiple Inheritance

  • Derivation from Multiple Base Classes
  • Base Class Ambiguities
  • Virtual Inheritance
  • Virtual Base Classes
  • Virtual Base Class Information

Lesson 19. The Standard Template Library

  • STL Containers
  • Parameters Used in Container Classes
  • The Vector Class
  • STL Algorithms
  • Use of Libraries

Costs

  • Price: $2,395.00
  • Discounted Price: $1,556.75

Why choose Trivera Technologies LLC?

Over 25 years of technology training expertise.

Robust portfolio of over 1,000 leading edge technology courses.

Guaranteed to run courses and flexible learning options.

About Trivera Technologies LLC

Trivera Technologies

Trivera Technologies is a IT education services & courseware firm that offers a range of wide professional technical education services including: end to end IT training development and delivery, skills-based mentoring programs,new hire training and re-skilling services, courseware licensing and...


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Trivera Technologies LLC

7862 West Irlo Bronson Highway
STE 626
Kissimmee FL 34747

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www.triveratech.com

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